News / IL-2 Sturmovik: Great Battles
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24.07.2019
Update 3.102 We're glad to report that the new update containing three new war machines are out - Pz.Kpfw. IV Ausf.G, Bristol Fighter F.2B and Halberstadt CL.II.  
06.07.2019
Dev blog #226 We told about the work we're doing at this stage in our previous Dev Blog, and today we want to show you some visual results - it is better to see once than to hear a thousand words. Even better - to see in the sim engine already. The hero of the day is the British fighter Hawker Tempest Mk.V series 2. It turned out to be very complex and simultaneously very interesting to recreate - like all British flying machines which were always famous for their distinctness and original design decisions.
28.06.2019
Dev blog #225 The Summer is in full swing and we're working on finishing the Bodenplatte project. P-51D, P-38J, B-25 and Tempest 3D models are nearing completion, their textures are being made right now. In addition to the models, we're working on the important features like more detailed pilot's physiology effects. Fatigue caused by a high G stress, (in)ability to bail out and other such things. After that, we'll get to repairing, refueling and refitting the aircraft on the ground. At the moment we're moving to a newer FMOD version and our sound designer converts all the sounds to the newer sound engine. Another important thing we must tell you is that American, British and German infantrymen models for Bodenplatte project are finished - they will man the guns, drive the vehicles and appear as airfield personnel.
10.06.2019
Update 3.101 Today we have finished another huge update and it is already available to you. It includes the new war machines you can control - jet fighter/bomber Me 262 A Schwalbe for Bodenplatte, Т-34-76 made by UVZ factory in early 1943 for Tank Crew - Clash at Prokhorovka and airplanes S.E.5a and Albatros D.Va for Flying Circus - Volume I. Upping the exterior textures to 4К quality level for Bf 109 F-4 and Fw 190 A-8 are another neat feature, as well as adding visible crews to player controllable Pz.III Ausf.M and M4A2. All VR users get the long-awaited fix of an aircraft propeller that looked distorted with VR reprojection turned on. There are many changes in aircraft and ground AI. The level of detail of player controllable tank systems and their damage model is nearly final. And as usual, there are many improvements in FM and aircraft systems modeling. IL-2 Sturmovik team wishes you nice summer weather and enjoyable flying in our sim!
31.05.2019
Dev blog #224 Today's Dev Blog is really short - we're working on finishing the update 3.101 full time. This update will be very huge, its change list consists of more than 70 points already. Be warned by the way - because of the critical amount of changes, the track and mission format will be changed, so if you have interesting tracks convert them to videos beforehand. If you're an author of a custom mission or campaign, be prepared to resave your creation after the release (it can be done quickly using 'Convert missions to binary in folder' in the Mission editor). So, we have a lot of work on our hands at the moment, but it's not very exciting to tell about it. However, we have an interesting thing we can show you today.