Today, in 16:00 GMT we'll start a live stream of IL-2:BOS. The hosts are Albert "Loft" Zhiltsov and Andrey "Zak" Shumakov. You have a chance to see realtime gameplay streaming, hear developers' comments and of course talk to your friends in the chat.
The traditional Friday dev blog update features answers of the Chief Producer to the most frequently asked and interesting questions of the community, and a pack of fresh screeshots showing IL-2. Also minimal system requirement have been revealed in this diary.
Read the developer diary on the forum.
In today's blog update Albert aka Loft speaks about the studio's recent achievements and plans and shows fresh in-game footage.
Read the developer diary on the forum.
Dear Pilots!
A few days ago we launched our pre-order program and we're sincerely grateful to those of you who have already pre-ordered or will order the Standard or Premium edition of IL-2 Sturmovik: Battle of Stalingrad in the coming days. We appreciate your support and confidence in us.
Most of you must have noticed that the video trailer features an IL-2 with a rear gunner; however this version of the IL-2 is not in the announced list of planes that will be available at launch. Today we happily reveal that the IL-2 weapon modification with a rear mounted ShKAS gun will be available from the start to everyone who pre-orders the game before September 1st, 2013.
1C Game Studios, a leader in air combat simulations, is thrilled to announce the pre-order for IL-2 Sturmovik: Battle of Stalingrad. This brand new title is the continuation of the legendary IL-2 Sturmovik series that has set the standard for combat flight games for more than 10 years. This new entry into the series will offer virtual pilots an even more accurate simulation of the legendary air battles of World War II. A new higher level of physics modeling, damage modeling and aerodynamics has been achieved which allows for far greater realism than in any other title.
"Flight-simulation games are a product of the love and dedication of their development team, often it takes a lot more of both than people realize," said Jason Williams, executive producer of 1C Game Studios. "There is always more that can be done from new planes to better ground details. We want to be able to add that extra care while also allowing our closest fans to become part of the beta team this summer, simply by placing a pre-order. Our fans get to help us craft the game they truly want and it allows us to reward people by beginning work sooner on additional features. In the end, giving back when people show their faith in us just seems like the right thing to do."