News / IL-2 Sturmovik: Great Battles
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20.11.2015
Dev blog #114 Good news everyone!   The end of November is near, and the beta-testing of the next update, 1.105, is near its end as well. Today we'll tell you about what our team prepared this time. It's hard to pinpoint a biggest feature, so lets say there are three main and interesting additions to the game:   1. German two-seater fighter Bf 110 E-2 which has been developed for Battle of Moscow project...   2. Player controlled tanks. We told you about them in detail in our previous developer diary, so today let's talk about gameplay...   3. Mouse controls. There was a long time dilemma in simulation genre...  
12.11.2015
Dev blog #113 Today we want to share several IL-2 Sturmovik news with you. First, we finished two-seat fighter Bf 110 E-2 flight model and start working on physics of another aircraft, Ju 88 A-4... Second, while preparing playable tanks for the beta test, we made significant improvements to the ballistics and armor modeling... Third, we observe the discussion 'how far can you reach from the cockpit in the flight' on the forums for a long time and obviously the current implementation is not satisfactory for the community... And the fourth thing today is the one we've been asked about many times. Player controllable tanks. Now there is a small story that consists of different parts...  
05.11.2015
Dev blog #112 We hope you enjoyed update 1.104 and Bf-109 E-7, summer and autumn maps and the new campaign it brought :) In general we have positive responses to all changes and additions and this is really good. We'd like to say 'Thank you!' to all players who dropped a positive comment on our forum, Steam, Facebook, etc. - your positive reviews are very important. Meanwhile we continue our work on Battle of Moscow project...  
27.10.2015
Update 1.104 Today we reach a major milestone in IL-2 Sturmovik project and we sincerely hope you'll enjoy the new stuff.   First of all, we added the long awaited summer and autumn seasons along with the new campaign that covers early stages of Stalingrad battle from last days of flaming August to the middle of November when first snowflakes started to fall on the ruins of the city. In the new campaign we've tried to implement some of your requests and it contains static scenarios in addition to regular dynamically generated ones. Each one of them is a short story of a Russian or German pilot, a small episode of the world war.  
23.10.2015
Dev blog #111 We're glad to tell you that our work on update 1.104 is nearly finished. Completing the beta stage, today we begin the testing of release candidate version. We plan to publish it in the middle of the next week and hope that nothing will hamper these plans.   Today we'll show you a couple of new screenshots of the new Stalingrad campaign set during Summer and Autumn of 1942 and additional video showing new level of ground contact modeling between wheels of an aircraft and different terrain types.